This is wild, they’re gamifying combat effectiveness. It’s also an interesting way of streamlining logistics to fast track more drones to the more effective units and pull back on units that use them less. This does come at the cost of more work in the background for someone to verify the results before the points are credited to the unit. Overall it seems more efficient!
The “ten times more epoints” for capturing them alive made me laugh.
It sounds like a hot fix.
It does make a bit of macabre logic. Capturing them takes a hell of a lot longer than just blowing them up. It also can take several drones.
Say a drone team on their most effective day is eliminating 3-5 Russians. Spending a few hours to escort one across the front line for capture needs to be incentivized heavily.
It sounds fucked up when I think about it, but we’re at the point where we need fucked up to hold on
Modifying people’s psychology has always been a part of war IMO. Whether it’s speeches, giving your soldiers meth, or gamification, it’s generally all seen as fair game.
Holy shit