I wholeheartedly agree with this blog post. I believe someone on here yesterday was asking about config file locations and setting them manually. This is in the same vein. I can’t tell you how many times a command line method for discovering the location of a config file would have saved me 30 minutes of googling.
Start your application / program with “strace” and see all the files it opens.
Also run “lsof” on a running process to see what files it has open.
Or use inotifywait from inotify-tools. It logs acces <type> to specified file/folder.
Interesting. I have not heard of this tools. But you say specified file or folder, that means you already know the file location?
You can call it recursively on
.config
(for instance), and watch for specific events (creation, deletion, modification, etc). But I expect this to be expensive on really large folders and I’d avoid it if I could.Btw it’s syscalls iirc (
inotify-tools
just exposes them)
This is the way.
I doubt that’s a linux problem. All apps store config in /etc, ~/.*rc or ~/.config
Everything else should be considered a bug (looking at you, systemd!)
Check out the Lemmy install docs
well, lemmy is a webapp.
Those usually store config in some
www/htdocs/config
dir. Lemmy does aswell and offersLEMMY_CONFIG_LOCATION
to override.
What’s imho worse is how often config options or command flags don’t actually do at all what’s described in the manpage. I then have to dig into the source code once again and since you have to read through the whole behaviour it takes much longer than just looking up where the program tries to read config files.
Please - if you find such wrong docs in Open source software, submit a fix to the doc. It’s as important as normal bugfixes.
I’d take it a step further and say that all programs should be completely self-contained in one folder.
That doesn’t work well for… well, most software I can think of.
Games: I do not want to backup the entire folder to ensure I have my save files. Modern games are huge. I want my saves to be located somewhere easy to get to (for the average user) and be quick to backup, without having to go in and cherry-pick specific files.
There was a good trend of usingDocuments/My Games
, but sadly that seems to have fractured and now there’s alsoSaved Games
,savegames
, and some software has moved to usingappdata%
or just storing saves in the game install location. There’s no consistency, it’s a real pain in the hole.DCC software (Blender, Photoshop, whatever): user preferences and config files. Again, I idon’t want to backup the entire software, as I’m likely to reinstall it from an official source when migraing/reinstalling to ensure I have the latest updates. However I do want to be able to backup my preferences or plugins easily.
Any software that allows users to customise it: let me backup those preferences without cloning the entire app.
I do wish there was a standardised folder struture for user data, but it’s 2023 and the chances of getting Windows/Max/Nix to agree upon and comform to a generic structure as sadly. The only thing I can think of that’s the same across platforms is the
.ssh
folder.I don’t think Win/Mac/*nix need to use the same structure across different OSs, but it would be nice if applications used conventional paths for within each of those OSs.
The different OSes generally have a prescription for where to put things. Windows is a stickler about Program Files and the only thing that should exist there is install content.
My Games and Saved Games is a remnant of times past when they were trying to figure out where to put that stuff. Generally, %Appdata% is where they recommend storing config and files that your application may mutate over time. e.g save files or logs
They just decided it didn’t make sense to break that stuff up and not every application dev has caught up to that.
For Mac, the /Library/Application \Support directory is where config files should live. Though some apps support /Users/<user>/.config for account level configs.
For Linux, as others have pointed out, /etc for global config or /home/<user>/.config for account level config.
The frustration about not knowing where to find things either comes from not knowing the standards or developers not following them. (Or Microsoft changing them every 2 versions)
Edit: Mac uses Users not home.
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Doh, you’re of course correct. Thanks! It’s fixed
Yep. My main gripe is that due to various developers not catching up with new standards, a users files can be scattered all over the place.
I appreciate that - in theory - %appdata% should contain just a users files, but a number of apps also use it to store program data leading to a huge folder size. My own is >100GB, with some of the largest offenders being python and node dependencies that are not specific to myself, and could really be cached somewhere else.
What if they stored the literal files under the installation folder but then linked them under other folders classed as either Saves/configs/creations.
In theory we just need to standardize those few classifications and people could decide where that type of files can be found, always under a folder of the name of the program.
I feel with modern computing it doesn’t really make sense to only find certain files in a single location. The structure you use to create and save digital art may be wholy different from the one you use to browse/show/upload your art. I like to have all my game installations easily accessible for modding but i hate if i had to to use it to launch a game trough the exe. In a way other software may already cater to this need but its often bloated and far from standardized.
While were at it allow people to set a display name for program what they like during installations and if i want to install sm multiple times, why not allow it. the os just remembers what there actually called if other software looks for it, in case of multiple it could ask which one to use.
Of course i can dream what i want, creating new standards is probably one of the hardest thing to agree on and get done.
This is the big thing I miss from my “pre-Unix” Mac days. In OS9 and earlier, apps were self contained, and didn’t spread their garbage everywhere. You deleted an app, you deleted all the app. Granted, there was a tradeoff (the parade of conflicting control panels and extensions you had to manually diagnose when your machine went sideways) but I never understood why in the Windows and Linux worlds devs would code so sloppily. Who told that dev my Documents folder is where their nonsense needs to go? That Documents folder is for my use, not theirs.
Still salty after all these years
I use linux and this annoys me to, every program just spams my home directory with config files, even though .config and .cache exist and are the standard
Set XDG_CONFIG_HOME=<path> in your environment and most tools follow it
I have, unfortunatly a lot of programs dont.
Right, forgot. And the specific workaround.
Run
ls -al | wc -l
to see the mess. If you can get it below 25, you have a clean setup.Programming tools/IDEs seem especially egregious.
.android .cargo .choosenim .conda .emacs.d .nimble .npm .rustup
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I get where you’re coming from, but this seems to have been the “lazy” answer, and is certainly not a consumer-friendly solution. Ideally there would have been dedicated directories for application configs where the application has permission to write, and the Documents folder would have been left alone.
On the Mac, these days, I believe “Application Support” fills this role, but there are still recalcitrant applications that default to the user’s Documents folder. That said, the devs in my company had to end up using the Documents folder for one of our products, something to do with Apple’s security, so I do sympathize. It’s just irksome, especially when you have to get another app to clean up after the apps you’ve installed because those apps uninstallers do not clean up everything.
Who told that dev my Documents folder is where their nonsense needs to go? That Documents folder is for my use, not theirs.
Microsoft did for a while. 😜
There are so many places that games decide to put their save files on Windows.
I’ve got save directories in:
- %HOMEDRIVE%%HOMEPATH%\Saved Games (only Elite Dangerous)
- Documents (Mass Effect Andromeda, X4: Foundations, EVE Online, GreedFall, Wo Long: Fallen Dynasty, SteamVR)
- Documents\My Games
- %APPDATA%
- %LOCALAPPDATA%
- %APPDATA%..\LocalLow (does not seem to have an environment variable defined for this one)
- Various game install directories
There’s probably other places. Not sure how much the registry is used for saves, either, but that would complicate backups more than they already are.
I’d love if they just unify save and config data for games to %APPDATA%. Documents should never be touched by software without the user’s explicit consent, though, and because of the situation, the Documents directory is the last place I ever put actual documents.
@TheBaldness
No. Static libraries are a security risk.
@wet_lettuceIsn’t this what updates are for? maybe I’m misunderstanding what you mean by static libraries.
@TheBaldness
When you bundle everything for an app inside a self-contained directory, it’s no different than static linking a binary.An exploit in a library the package links against means that application is still vulnerable even if the same library on the operating system has been updated to fix the security flaw.
Apple managed to do it for a long time. I imagine they update the app more frequently than they would otherwise.
@TheBaldness
For apps that Apple controls that may be fine, but most people do not get their apps from a single vendor and not all vendors are fast at pushing updates.
I mean, that’s sort of what xdg is intended to accomplish, with making $HOME/.config be the place, but it’s kind of up to the individual software developers to comply. (Yes, I know, this doesn’t really apply to Windows/Mac OS) But yeah, it would really be nice if configs/config locations were even remotely standardized.
There’s also $HOME/.local/share for ‘static data files’ as part of XDG.
which is not config files. ~/.local is just user specific override for /usr
What I find more frustrating is undocumented environment variables to override config locations.
The amount of times I’ve had to dig through the source code for a CLI to find an environment variable to force the config somewhere should be zero. But it’s not.
This drives me freaking bonkers. A lot of times libraries tend not to expose the env var to discourage its usage but IF YOU MADE IT IN THE FIRST PLACE YOU HAD A USE CASE FOR IT.
I genuinely do not like apps using environment variables for config if they aren’t running in their own contained environment. It makes me uncomfortable.
I guess the difficulty here is that sometimes that decision is made by the package manager, not the developer. You’ll see Debian distros using a different location compared to a red hat one, while Mac OS is again different, so it might be hard for a developer to tell you where it is.
Still, some kind of universal CLI flag that tells you where the binary/service looks for configuration would be a great idea.
For Linux distros everything should use
XDG_CONFIG_HOME
and distros should start refusing to package anything that doesn’t.It would be huge if a distro like Fedora did that
And also: where it found the config file it is actually using at the moment. This would cover the 90% of the cases in which you just want to change a single Key to a different value or something or so…
It would be amazing yeah, standardising all user config files in the $HOME, and maybe etc/ or an default, non usable, user profile to store the original versions, in case of a bad config or corrupted file would save so much time debugging stuff.
Like
$XDG_CONFIG_HOME
and$XDG_DATA_HOME
?Sadly, what we seem to have over and over is https://xkcd.com/927/
It’s getting better though
The XDG Base Directory standard has kinda sorta been doing that; and I like it. Not everything supports it; and it’s not perfect, but at least it’s better than the wild west that application configs used to be.
GoboLinux kind of solved that problem but it hasn’t been updated in years.
take a look at NixOS
Does the nix configuration file contain also the config files of the programs within it?
Mixed. Many folks use
home-manager
to configure their user environment withnix
, and you can specify config files there. However, escape hatches to use regular files not managed bynix
exist to make config tweaking faster. You can specify your config file contents innix
, which works well for server deployments, but for desktop use it usually ends up being a mix of seldom-changed config going in thenix
definitions, and other things that, say, revolve around GUI tools for config tweaking (eg KDE apps) continuing to do their own thing.I haven’t met one person who doesn’t use home-manager. Maybe that’s because most people I talk to use tiling window managers and stuff like that, where you define everything in text files.
You can see my config at https://github.com/n3oney/nixus.
PC, Laptop and aarch64 server configured in one place with shared components
read the man page
The good ol’ RTFM
this is not really what the article is about.
yes you can read man page, you can find there all possible locations of config files. yet you still don’t know where config file is stored. you have to check all the possible locations.
also if there would be some standard so you can query app for its config files, you could make automated backups easily. at least much easier that now.
of course I understand this is completely unrealistic, in software world everyone will do whatever they want…
For real. Usually the config file locations is at the bottom, so jumping to it is quick.
Seriously, I’ve lost so muuuuch time just trying to find where some random program decides to store its config files. It sometimes takes me more time than actually “doing the config”
Fortunately half of apps use dconf nowadays
And even if the program doesn’t use config files (like various gnome, xfce and other programs), it should be possible to programmatically export and import full or partial configurations.
With Synaptic, you can show all files associated with a package. That includes config files. Saved me a lot of hassle on numerous occasions.
Yeah anything installed via a package manager, like an rpm or deb package, you can query to see what files belong to that package. Problem is they often have default config file locations, like in your home dir, where they will not ship and install files. (Though they might create them as part of a post install process)
@wet_lettuce
Should be /etc or /usr/local/etc or /opt/etc or /opt/vendor/product/etc or ~/etc.With some exceptions for historic compatibility (like ~/.bashrc)
The man page should specify where.
The exceptions should only apply for cases where XDG is not available. In any other case, the appropriate XDG directoy configured by the user should be used first.
For user-specific config files, aren’t they all supposed to be in
~/.config
these days? I’ve never heard of software using~/etc
.
If it’s not in /etc it should be in the directory the exe file is located.
~/.config
is the non-root version of/etc
these days. But you just have to know that, which isn’t ideal.If you are a developer, please take a look at the XDG Base Directory Specification and try to follow it, users will be very grateful.
Short summary: Look for
$XDG_CONFIG_HOME
for configs and$XDG_STATE_HOME
for state. If they aren’t available, use the defaults (./config
and.local/share
).But what about .local/, or .appname/? It’s just a mess
~/.local
is the non-root version of/usr
. By.appname
do you just mean a folder that a specific app made in your home for itself? Yeah, I never condone that. imo that’s just a badly behaving app. It should move that folder into~/.config
.
Configuration for
root
is in/root/
, that is,root
’s home directory./etc
is for system configuration, different thing.otoh, unix directory structure is far from black magic once you know it. I have yet to see an OS that does it that elegantly (leaving aside systemd)
Certainly not. Nothing should write to /usr/bin except for the package manager in FHS distros and some distros binary directories aren’t writable at all.
Well good because a program shouldn’t be writing to its config file either.
I don’t know if you mean on linux but in my experience I have found the bottom part of the first man page usually has a section on config file locations.
(Windows) Resource Monitor, disk tab, tick the process, see what files it opens and closes.
Also the usual %programdata% and the two %appdata% find most things.
Do things stay in that list when they are not used (since they would be opened and closed in far less than a second)? If so that’s pretty cool.
If not, you can use Process Monitor to check this. That’s what I usually do.
Unless it’s using the Registry for some config values.
True. That’s harder to track down.
Procmon if you’re a masochist, or do a before and after snapshot. Here’s one tool for the latter: https://www.nirsoft.net/utils/registry_changes_view.html
The *nix equivalent is the
lsof
command. This doesn’t help you finding out in which hierarchy config files are parsed when the program accesses multiple ones, which is often the case.You can use something like
strace -eopen -f -o strace.out the_program
to find all files that the program tried or succeeded to open. Then you can try to find the config file(s) in strace.out.I was digging through the comments for exactly this, thanks!
You still don’t know which location is preffered and how get they get merged. In my experience, digging into the source is the most straighforward. But my usual problem is more that the config option doesn’t do at all what the documentation says it does.
Wouldn’t the strace file be in chronological order?
Yes, though if two different files allow for the same config key - you’re stuck opening both to check
And you still couldn’t be sure, could be parsed the other way around for historic reasons.
Just reading the source code (if possible ofc) is imho easier than reading.True, though I had to use strace method on closed source binaries before (zoom)
There’s also a nice version in perftools that can be given a PID. https://github.com/brendangregg/perf-tools/blob/master/opensnoop