I love Endless Sky, it’s honestly one of my favorite games! I have a pack of cool SciFi art that I found on Nexus and I’ve been slowly replacing the stock photos for my personal game. I’m also a sucker for TeeWorlds, it is delightfully infuriating and hillarious to play. I know that’s baby’s first FOSS games but I’m new to open source games. That’s why I want to hear your recommendations and see what are some other good ones out there.
Start from Doom. Well, not quite the original release, but rather Doom Legacy. From this base, create a 3D Sonic platformer styled after the Genesis era games. That’s Sonic Robo Blast 2 (because yes, it’s a sequel from a previous fangame named Sonic Robo Blast from all the way back in 1997).
We’re not done yet. Mod it further… into an online kart game. That inherits the same modding abilities Doom Legacy has. You’ve got Sonic Robo Blast 2 Kart, sometimes nicknamed MUGEN Kart to the dismay of its developers due to the sheer amount of addons for increasingly weird characters its forum hosts. If you’re interested, said forum, hosting both the addons for SRB2, SRB2 Kart and the SRB2 Kart releases themselves can be found here (for some reason the main website is down as I’m writing this. Oops.)
For SRB2 Kart in particular, the thread to get your hands on it is here and you can find its repository here.
The game is wacky, very fun, runs on a stale potato and it’s easy to set up a server to subject an unsuspecting community to your specific choice of insane mods among the hundreds if not thousands available.
Shattered Pixel Dungeon the most active fork of pixel dungeon, a rogue like dungeon crawler:
Pros: Simply fun
Polished AF
Has a lot of well balanced items, enemies and unique classes/sub-classes (giving it infinite replayability) actively updated
Also has a lot of great and unique forks (commonly called “Mods” by the community) such as Rat King Adventure
Has good support for both PC and phones (I also think it works well with controllers)
Cons:
You will die
You will die a lot (don’t worry, it’s worth the pain)
The game that I probably go back to the most frequently is Cataclysm: Dark Days Ahead. While it looks like any other roguelike on one level, it has a bunch of different interacting systems, story elements scattered around (if you only find one cataclysm, then you’re not looking hard enough), and has a debugging system that (if you’re not interested in the action-oriented aspects) can be used to cheat and turn the game into exploring the randomly generated world.
My personal favourite is Dungeon Crawl Stone Soup, although it’s quite tricky to get into and still brutally difficult, even if you are in it.
It’s similar in concept to Shattered Pixel Dungeon, which others have mentioned here. Maybe try that one first. 🙃
Wait wait wait, is it the game where barbarian is a character that allows you to get pretty far into the game as a beginner or something like that? If so then there’s a korean comic inspired by this game: https://www.asurascans.com/manga/4569947261-surviving-the-game-as-a-barbarian/
Holy shit I love fantasy webtoons and I love roguelikes. This is amazing!
Shattered Pixel Dungeon is currently the one that has me gripped most.
Apart from that it’s probably those derived from id engines. Last one I played was Jedi Outcast.
It’s OpenTTD, hands down. I think source ports and game reimplementations are where open source shines its best.
Here’s my favourites:
Blob wars is a 2d platform/shooter that is great fun (great sound effects and hilariously excessive gore).
Warzone 2100 is an RTS with a “neoclassic” appeal (something that would have felt like “the future of RTS” back when you played Command&Conquer).
Battle of Wesnoth is a hex-grid strategy games with loads of mods and campaigns.
The Battle for Wesnoth is my all-time favorite FOSS. Can’t understate it.
looks like nobody mentioned Warzone2100 yet. SciFi rts. I don’t know how many hours I lost to OpenTTD. Bitburner was FOSS too, I guess. I might check my library later to extend the list…
I love Mindustry
Ooooh! I should have mentioned that. Mindustry is so good. It’s also quite polished on my android.
I’ve played a decent bit of 0ad over the years, I’m a big fan of Thrive, and NZ:P is a pretty neat open-source PSP clone of CoD’s Nazi Zombies.
Battle for Wesnoth is really good.
I like simutrans a lot (maybe the most elaborated TTD-like transport game), and I am trying to learn freeciv, but it is a bit “technical”. I also like minetest, I have constructed a lot of big houses, the only FOSS game where you can cook a lot of recipes.
FreeCiv is a bit technical yeah. What I’ve been trying to master is FreeOrion. It seems really cool but the interface is hard to use.
What is Mine Test like and how does it compare to Minecraft? I’ve been meaning to try it for myself. :)
My personal favorite advantage of Minetest over Minecraft is the larger world height. Minetest’s worlds are 62000 blocks high, compared to Minecraft’s 384 blocks.
You certainly don’t need most of those 62000 blocks, but 384 is quite limited, especially with only 128 underground. It means that Minecraft’s caves are all rather flat and there’s practically no challenge in getting to the rarest minerals.
With Minetest, it’s actually worth going down the more vertical caves rather than just digging, and it’s worth building intermediary bases. Minetest was the first time I felt minecarts and ladders were useful while mining.
It makes mining challenging and fun, even without mobs.
Simon Tatham’s Puzzles, particularly Net on a very large board with wrapping.
I also like good ol’ Stepmania (or the more recent ITGmania fork), but I’m pretty bad at it.
As someone who is currently swapping between Net and Lemmy for procrastinating, I fully agree
OpenTTD
The commercial original was already a timeless classic and the open source remake is just that but more of it.