

That’s how peertube works for streaming (not storage), with P2P


That’s how peertube works for streaming (not storage), with P2P


Not federated, seemingly vibecoded, MIT. Peertube exists, not sure this makes a ton of sense as an alternative but good luck otherwise.


They do have a framework, I don’t know if they plan to bring this to fedora but it’s more recent than your article https://www.redhat.com/en/blog/what-llm-d-and-why-do-we-need-it


The tool is “Steamless”. I think there was a misunderstanding, games without steam DRM don’t need an emulator. I never ran into one that lacked DRM but used the API with no fallback, thus requiring an emulator.
I am sure they exist though.


You are wrong, steam emulators are only necessary if the game uses steam DRM or relies on it for online functionality. You can try this with most indie games, or anything also sold on GOG.
You can remove the steam DRM wrapper as well quite easily if its the only one present.
This is unnecessary bloat, write a script using ffmpeg and ed.


You can use many KDE apps (konsole, dolphin, kate), and may be able to enable WSL. Look at powershell 7 and windows terminal, winget for a package manager.
It’s sounds like a false positive, do you have less confusing logs