minus-squarePangolinPaladin@social.fossware.spaceOPtoFediverse@lemmy.world•AT Protocol and Activitypub interconnectivitylinkfedilinkEnglisharrow-up3·1 year agoThat’s interesting, I hadn’t heard of either before. Thanks! linkfedilink
PangolinPaladin@social.fossware.space to Fediverse@lemmy.worldEnglish · 1 year agoAT Protocol and Activitypub interconnectivityplus-squaremessage-squaremessage-square3fedilinkarrow-up115arrow-down10
arrow-up115arrow-down1message-squareAT Protocol and Activitypub interconnectivityplus-squarePangolinPaladin@social.fossware.space to Fediverse@lemmy.worldEnglish · 1 year agomessage-square3fedilink
minus-squarePangolinPaladin@social.fossware.spacetoNo Stupid Questions@lemmy.world•What are the reasons to think we are living in a simulation?linkfedilinkarrow-up43arrow-down3·1 year agoEvery time I need to cross a seemingly empty street, suddenly cars appear. I can’t help but imagine it’s a render distance issue. linkfedilink
That’s interesting, I hadn’t heard of either before. Thanks!