• nova_ad_vitum@lemmy.ca
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    2 days ago

    Lots of games were like this way back in the day. I remember my dad has a 286 and had a DOS game called Deathtrack. You’re in a car with guns and you shoot other cars. First person view. "3D"ish where everything was just a wireframe polygon.

    Ran fine in the 286. Then we got a 386 and it was totally unplayable because the moment the race started you had already crashed. It didn’t run 2x faster, it ran like 50x faster which was impossible to adapt to. The frame rate was governed only by the speed of the CPU. Wild shit.

      • Midnight Wolf@lemmy.world
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        2 days ago

        “I need my car to have a turbo”

        chops off 2 cylinders

        “thanks bro runs so much better now”

        TURBO MODE

    • altasshet@lemmy.ca
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      2 days ago

      I played so much Deathtrack as a kid! On a 286 too. It was of course a bootleg copy, so I didn’t have the manual and had to guess the answers for the copy protection b questions…

      • nova_ad_vitum@lemmy.ca
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        2 days ago

        Pretty sure my dad has a bootleg copy too. I think the answer to the copy protection were written down on paper lol.

    • PodPerson@lemmy.zip
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      2 days ago

      Yep - I loved Privateer (one of the Wing Commander games). Once I installed it well after it came out (basically made for the 386) on a Pentium or something slightly better and it was fully unplayable. Bummer.