why doesnt valve demand devs make linux builds? if microsoft changed their apis wouldnt new games just not work on proton?

  • TheBroodian [none/use name]@hexbear.net
    link
    fedilink
    English
    arrow-up
    5
    ·
    13 hours ago

    I expect that others will add more, but the unfortunate reality is that counterintuitively, games running on proton often run and work better than Linux native builds. I don’t fully understand why, but ironically demanding Linux native builds as they presently exist would be a step backward. To answer your original question: no, this doesn’t make anything Linux dependent on anything Windows. Maybe proton is somewhat dependent upon presently existing things in Windows, but proton is the only thing that would break if Windows somehow radically altered the basics of Windows (but I think that would also break backwards compatibility with older Windows software)

    • Trainguyrom@reddthat.com
      link
      fedilink
      English
      arrow-up
      1
      ·
      9 hours ago

      It would be absolutely hilarious if in the very long term Proton or other Win32 compatibility layers just become a generic set of libraries that most games rely on for historical reasons despite every reason for their existence no longer applying