Factorio? League of Legends? World of Warcraft?
Candy Crush and the million remakes from the same publisher. Stole the core mechanic from Bejeweled but designed to be addictive instead of fun.
Also how are you so shameless that you’ll publish remakes of a game you stole in the first place?
A pretty hefty amount of popular mobile games were actually rips of flash games with microtransaction added lol.
Bejeweled will always remain as my definitive 3-match game. The only other coming close is Treasures of Montezuma 3 and 4.
Dota and LoL. I shamelessly judge anyone who regularly plays either of those games by choice. Way too many people seem to like them.
It was a neat Warcraft 3 custom map.
Then it got weird.
Why though?
I tried both games years ago. I found them boring, basic, and seemed aimed at young kids.
I don’t usually judge adults for liking stuff meant for kids, there are lots of great games and shows like that. However Dota and LoL both felt very childish at the time. I’m sure it takes a lot of practice and skill to get good, but I’ve never had a desire to revisit either game.
Honestly, at this point, I find judging people who play those games is kinda fun.
I never understood why Breath of the Wild was so beloved. I played through it and Tears of the Kingdom, but I really wonder if they would have been as well received if they didn’t benefit from the Zelda franchise.
I found myself getting annoyed with the game more often than excited. I very quickly became annoyed encountering koroks, or shrines, or the stupid sign guy. I think the bevy of side quests and collectibles diluted too much of the narrative and enjoyment of the world.Breath of the Wild seems like it would make more sense if you’re a kid.
I know I would’ve spent countless hours just wondering the world, considering the real one kinda sucks.
I’m also a botw hater. No Zelda dungeons, forces you to explore with shitty weapon health mechanic. I disabled that in the emulator and realized how pointless exploration was when you didn’t need to replace your weapons. I’ll give it the glider but every open world game has a glider now so there’s better choices.
Botw is the worst thing to happen to games in years. I enjoyed it when it came out, thought it was a good game but bad Zelda game with it’s lack of progression having a single toolset you get immediately.
But then everyone started copying it, Becoming open world games for no good reason, just to pad game length with travel and crafting whether or not it actually supports the central gameplay loop
My problem with BOTW after enjoying many other Zelda games was that my weapons broke and for some reason I was never able to get past that which made me not enjoy the game and quit.
Half Life 3
Undertale - It took a lot of pages off from Earthbound and just basically served as an example of what happens when you are nothing but fan-service.
Doom - There will be no arguments against the fact that Doom did set the FPS world on fire when it arrived. But, you can make an argument that overtime, there have been lots of very enjoyable FPS games that will give Doom a run for its money. I’m also a fan of Quake and I think Quake helped progress FPS in its own way. I really hate that Doom: The Dark Ages was pissed away when that could’ve been the Quake remake or continuation we’d all like to see. Instead, Quake died at Quake Champions, a very forgettable hero-shooter.
Pattern here: both of them had sick music.
For most games, it depends on who you’re asking. I, for example, hate multiplayer looter-shooters, so the most overrated game to ME would be Fortnite. It literally hold no attraction for me and the thought of even playing it makes me shudder.
However, the universal answer is really any EA sports title.
It’s literally the same game every…damn…year…
Skyrim, until the mods came
I remember playing Skyrim at launch. The very first mod I downloaded was to restore Esbern’s voice lines; an npc critical to the main quest early on.
Bethesda forgot to reference his voice lines in the script, which broke the game.
Skyrim was extremely interesting when it was new because there wasn’t anything quite like it, but now there’s a lot of games that are like it and it’s not that great and it’s just kind of aged with mods or whatever
I hear you got an opinion
no I’ve never played it
Minecraft
Skyrim. It was at best “fine” for me. I really dislike level scaling. The combat felt unsatisfying. I don’t remember the story. It’s not weird like Morrowind. The magic and enchanting was over-simplified.
But for many people it’s their grand joy. So I guess that’s good for them.
The McDonald’s of wrpg
I never forgave them for removing medium armor and spears.
Half Life 3
Absolutely unplayable.
Zelda Ocarina of Time is probably a solid contender.
Played it on our 3DS and it just felt like a worse Twilight Princess.
– Frost
OoT benefits mostly from being first for a lot of people. Your opinion is fairly common for people who played more recent Zelda titles first then went backwards.
That is a very hot take.
Glad to know there are people out there who actually prefer TP over OoT.
The Last of Us part II demolished the prestige of The Last of Us. Its storytelling devastated the technical prowess of the company’s workers. To date, Naughty Dog hasn’t been able to produce any relevant game after circa The Last of Us. They produced part II which sold fine thanks to its predecessor, and they have made remasters and derivatives of the first game which is their milking cow.
Yet, part II has a following cult like flatearthers.

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