YarraByte@aussie.zoneM to Melbourne@aussie.zone · 1 month agoDiscussion Thread 🧭 Monday 16 March 2026message-squaremessage-square92fedilinkarrow-up112arrow-down10
arrow-up112arrow-down1message-squareDiscussion Thread 🧭 Monday 16 March 2026YarraByte@aussie.zoneM to Melbourne@aussie.zone · 1 month agomessage-square92fedilink
minus-squareGibsonhasafluffybutt@aussie.zonelinkfedilinkEnglisharrow-up3·1 month agoDifferent game but also up super late playing cult of the lamb. 20 mins turns into 2 hours super easily.
minus-squaretombruzzo@aussie.zonelinkfedilinkarrow-up4·1 month agoThey’re like different types of getting hooked. Modern games make the gameplay loop so fluid you can just keep going. In old games you’re stuck looking for that one thing you need to do to get to progress the game
minus-squareMeanElevator@aussie.zonelinkfedilinkEnglisharrow-up3·1 month agoCult the lamb is on my list (when it’s on sale)
minus-squareStudSpud The Starchy@aussie.zonelinkfedilinkEnglisharrow-up3·1 month agoYou’ll love it, it’s great! The best of both rogue-likes and town building/pop management. Plus it’s made by a Melbourne dev team, Massive Monster. I feel lucky I got to meet them at pax at a few years ago lol
Different game but also up super late playing cult of the lamb. 20 mins turns into 2 hours super easily.
They’re like different types of getting hooked. Modern games make the gameplay loop so fluid you can just keep going. In old games you’re stuck looking for that one thing you need to do to get to progress the game
Cult the lamb is on my list (when it’s on sale)
You’ll love it, it’s great! The best of both rogue-likes and town building/pop management.
Plus it’s made by a Melbourne dev team, Massive Monster. I feel lucky I got to meet them at pax at a few years ago lol